RHINO | LUMION | PHOTOSHOP | INDESIGN | PHYSICAL-MODELING

RHINO | LUMION | PHOTOSHOP | INDESIGN | PHYSICAL-MODELING

THE UNION HALL

THE UNION HALL

THE UNION HALL

Project 02 asks students to develop an architectural assembly/performance venue on a steep site in Helena that extends narrative research from Project 1 into a fully framed programmatic and regulatory proposal. Through historical narrative, programming, code-based site analysis, precedent study, and massing, the work establishes how a new performance space—its stage, audience, support, and circulation—both reveals and reshapes the cultural and physical landscape.

Project 02 asks students to develop an architectural assembly/performance venue on a steep site in Helena that extends narrative research from Project 1 into a fully framed programmatic and regulatory proposal. Through historical narrative, programming, code-based site analysis, precedent study, and massing, the work establishes how a new performance space—its stage, audience, support, and circulation—both reveals and reshapes the cultural and physical landscape.

Project 02 asks students to develop an architectural assembly/performance venue on a steep site in Helena that extends narrative research from Project 1 into a fully framed programmatic and regulatory proposal. Through historical narrative, programming, code-based site analysis, precedent study, and massing, the work establishes how a new performance space—its stage, audience, support, and circulation—both reveals and reshapes the cultural and physical landscape.

MODEL
MODEL

Year

2025

Client

NICO

Category

SCHOOL

Product Duration

8 WEEKS
Research
Research

The steep Helena site requires an architectural response that can reconcile complex historical narratives, demanding topography, and stringent regulatory constraints while providing meaningful assembly, performance, and support spaces.

Design
Design

Project 02 guides students to construct a project narrative, organize primary and support program, perform zoning and code reviews, analyze precedents, and develop physical massing models so that the resulting performance venue simultaneously addresses history, environment, and life-safety while choreographing relationships among stage, audience, circulation, and context.

Development
Development

In ARCH 254, a student begins Project 02 by rewriting their Montana history narrative from Project 1, tracing how specific events and characters have left visible and invisible marks on the steep Helena site.

They then weave a program into this outline, inserting assembly spaces—stage, backstage, audience, and control booth—alongside lobbies, concessions, and support rooms to build a performance world grounded in the story they are telling. A code-informed site plan forces them to confront occupant loads, exits, slopes, and setbacks, revealing how egress and zoning shape where and how the building can touch the ground. Through adjacency diagrams, they test different arrangements of context, program, and circulation in plan and section, exploring how performers, audiences, and passersby might encounter one another on the hillside. A carefully chosen precedent—such as a thrust or arena theater—is dissected through overlays and synthesis diagrams, providing concrete strategies for staging, sightlines, and spatial intensity. Finally, in a physical massing model, the student translates narrative, code, and precedent into a three-dimensional composition that treats the slope not as a problem to flatten but as an active stage for new collective experiences.

GALLERY
GALLERY

Let'S WORK

TOGETHER

BASED IN BOZEMAN,

MONTANA

ARCHITECTURE STUDENT
+ FREELANCE WORK & INTERNSHIP

Let'S WORK

TOGETHER

BASED IN BOZEMAN,

MONTANA

ARCHITECTURE STUDENT
+ FREELANCE WORK & INTERNSHIP

Let'S WORK

TOGETHER

Let'S WORK

TOGETHER

BASED IN BOZEMAN,

MONTANA

ARCHITECTURE STUDENT
+ FREELANCE WORK & INTERNSHIP